8 - B B B B B B -
7 W - - - - - - W
6 W - - - - - - W
5 W - - - - - - W
4 W - - - - - - W
3 W - - - - - - W
2 W - - - - - - W
1 - B B B B B B -
a b c d e f g h
In turn, starting with Black, each player moves one of their own
pieces. Pieces move on queen lines (that is, in any of eight
directions)
and MUST move EXACTLY as many spaces as there are pieces of BOTH
colors
on the line of movement. Pieces may pass over friendly pieces but not
over enemy pieces. Pieces may land on enemy pieces (not on friendly
pieces),
capturing them and removing them from the game permanently. The first
person to bring all their own pieces into a single connected group
wins.
Connections in the winning group can be diagonal as well as
orthoganal.
If you are reduced to a single piece, you win, since obviously your
piece forms a single group. If you form a winning group and reduce
your
opponent to a single piece or group at the same time, you win.
(The original rules had this situation as a draw.)
8 - - - - - - - -
7 - - - - - - - -
6 - W - W B - - -
5 - - - - - - - -
4 - B W W - - - -
3 - W W - B - - -
2 - - W - - B - -
1 - - - - - - - -
a b c d e f g h
The legal moves for the White piece at b6 are:
White's best move would be c2-c5, forming a single group and winning the game:
8 - - - - - - - -
7 - - - - - - - -
6 - W - W B - - -
5 - - W - - - - -
4 - B W W - - - -
3 - W W - B - - -
2 - - - - - B - -
1 - - - - - - - -
a b c d e f g h
Here are a few of the LOA variants that have also enjoyed some
popularity in NOST:.
8 - B W B W B W - 7 W - - - - - - B 6 B - - - - - - W 5 W - - - - - - B 4 B - - - - - - W 3 W - - - - - - B 2 B - - - - - - W 1 - W B W B W B - a b c d e f g h
8 - - - - - - - - 7 W - - - - - - B 6 B - - - - - - W 5 W - - - - - - B 4 B - - - - - - W 3 W - - - - - - B 2 B - - - - - - W 1 - - - - - - - - a b c d e f g hFor the first 6 turns, each player makes a normal move,and then takes one of the opponent's off-board pieces and places it anywhere on the board. Once all pieces have been placed, the game continues as in standard LOA.
8 - b b b b b b -
7 w - - - - - - W
6 w - - - - - - W
5 w - - - - - - W
4 w - - - - - - W
3 w - - - - - - W
2 w - - - - - - W
1 - B B B B B B -
a b c d e f g h
Each player has two types of pieces which must be moved in strict
rotation. First a 'B' is moved by the Black player. Then a 'W'
by the White player. Then a 'b' by the Black player. Then a 'w'
by the White player. And so on. If, on your turn to play you have
no pieces of the correct type to move, you lose that turn. The object
is the same as standard LOA -- to get ALL of your pieces (of both
types)
into one group. This game is also played as a partnership game for
four players.
8 - B B B W W W -
7 W - - - - - - B
6 W - - - - - - B
5 W - - - - - - B
4 B - - - - - - W
3 B - - - - - - W
2 B - - - - - - W
1 - W W W B B B -
a b c d e f g h
The object is the same as LOA. Length of moves is based not on the
number of pieces in the line of movement as in LOA, but the number
of 'neighbors' the piece has before it moves. A neighbor is a piece
of either color a king's move away. A piece may move on queens lines
and may leap over pieces of EITHER color (as opposed to friendly
pieces
only in LOA) and may land on an empty square or an enemy piece,
capturing it.
+----+----+----+----+----+----+----+----+
8 | 8 | 7 | 6 | 5 | | | | |
+----+----+----+----+----+----+----+----+
7 | | | | | 12 | 11 | 10 | 9 |
+----+----+----+----+----+----+----+----+
6 | 4 | 3 | 2 | 1 | | | | |
+----+----+----+----+----+----+----+----+
5 | | | | | | | | |
+----+----+----+----+----+----+----+----+
4 | | | | | | | | |
+----+----+----+----+----+----+----+----+
3 | | | | | [1]| [2]| [3]| [4]|
+----+----+----+----+----+----+----+----+
2 | [9]|[10]|[11]|[12]| | | | |
+----+----+----+----+----+----+----+----+
1 | | | | | [5]| [6]| [7]| [8]|
+----+----+----+----+----+----+----+----+
a b c d e f g h
(The bracketed pieces are white -- the non-bracketed pieces are
black.)
Pieces are numbered from 1 to 12. Pieces move on queen lines and must move exactly as many squares as it has neighbors, as in Montchalin's game NEIGHBORS. It may pass over pieces of either color and land on either an empty square on an enemy piece, capturing it.
If a piece begins its turn with zero neighbors, it may move any distance in any direction as long as it ends its move on an empty square adjacent to two or more pieces.
The object is to do either of these things:
hansb@cs.uu.nl.