Team
Monthly crowd simulation research meeting
More than 50 MSc students have succesfully finished their theses.
We study how we can automatically create a data structure that represents the walkable surfaces in virtual environments, and how it can be updated dynamically and efficiently when it changes. We refer to this structure as a navigation mesh. This mesh enables efficient crowd simulation, which is our next topic of research. We study and develop a crowd simulation framework and its components, which ranges from global (AI) planning to local animation. We create models for realistic crowd behaviors, which includes studying how (groups of) people move and avoid collisions in such environments, based on agent profiles and semantics (such as terrain annotations).
More than 50 MSc students have succesfully finished their theses.
I have supervised the following PhD students:
I've supervised the following PhD student:
Many pictures and movies on this website are made by them!
I have supervised the following scientific programmers: